Starfield: A Serious RPG Full of Interesting Elements
There’s been a lot of buzz about the game Starfield lately. It’s an immersive role-playing experience set in space. Unlike other RPGs, where you play as a powerful warrior or a post-apocalyptic survivor, Starfield puts you in the shoes of a seemingly ordinary person following a relatively uninteresting plot. However, some of the most fascinating aspects of Starfield can be found on the fringes of the main storyline, making it less fantastical than other Bethesda RPGs. Unfortunately, this clashes with the game’s serious tone and the design of its systems and menus.
An example of this is the game’s attempt to create a sense of vastness in space while forcing players to endure numerous loading screens. Another issue is the need for two sets of clothing: a spacesuit for hostile environments and a city outfit for habitable planets. It’s frustrating when NPCs ridicule you for wearing a spacesuit when it’s not necessary.
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